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Poll finds video games blamed for violence

Feb. 27, 2013 - 18:31 By Korea Herald
A poll has found 58 percent of U.S. adults blame video games for violent behavior in teenagers but 33 percent allow their children to play whatever they want.
A Harris Poll survey of 2,278 adults in the United States also found 38 percent were unaware of the ratings provided by the Entertainment Software Rating Board for computer and video games indicating the appropriate age group and content, Gamesport.com reported Tuesday.
“The findings underscore the lack of awareness Americans have about the video game rating system, as well as the confusion in the market,” Harris Poll president Mike de Vere said in a statement.
“They also factor into a larger discussion playing out across our country and on a political stage around how violent games impact our youth, with President Obama recently announcing his desire to look into ways to fund research examining the impact of violent video games on children.”
The president recently announced a $500 million, 23-point plan that directs the Centers for Disease Control to conduct further research into the relationship between virtual violence and real-world violence.
Forty-seven percent of poll respondents said they do not have faith in the ability of ESRB ratings to keep mature-rated games away from children. (UPI)

<관련 한글 기사>
청소년 공격적 태도, 폭력게임 탓?

한 설문조사에서 58퍼센트의 미국 어른들이 미국 10대 청소년들의 폭력적인 태도를 비디오게임 탓으로 돌린 것에 비해 33퍼센트의 어른들은 아이들이 어떠한 게임을 하든지 내버려뒀다고 밝혀졌다.
‘해리스 폴 (Harris Poll)’ 설문조사에 응한 총 2,278명의 미국 성인 중 38퍼센트는 오락 소프트웨어 등급 위원회에서 제공하는 등급에 대해서 알고 있지 않다고 응답했다.
“설문조사 결과에 따르면 비디오 게임 등급 체계에 대해 잘 알고 있지 못했다는 것을 보여준다”고 해리스 폴의 대표가 전했다. (코리아헤럴드)